In this period I'm deepening TwinMontion based on the real time unreal engine 4 graphics engine, I think it has different potentialities even if some limits, I hope to have time to share some experiences, in the meantime here is a taste, this image has 11 million polygons and has been rendered in 3 seconds with an RTX2060 card and an i7 CPU.
Rendered with TwinMotion2020.1.1 in 3 seconds
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